Elder Scrolls Online: ‘I wanted the game to be more like Grand Theft Auto’

Elder Scrolls Online: ‘I wanted the game to be more like Grand Theft Auto’

In a recent interview with BBC Newsbeat, Zenimax developers Matt Firor and Rich Lambert opened up about the challenges Elder Scrolls Online faced since its launch over a decade ago. Despite being played by 24 million people and garnering over $2 billion in revenue, the game had a rocky start that required the team to rethink their strategy.

Matt Firor revealed that he looked to the success of Grand Theft Auto Online for inspiration on how to improve Elder Scrolls Online. He suggested taking a page from GTA’s playbook in order to revamp the game and attract more players. Rich Lambert admitted that they had to essentially go back to the drawing board in the early days of development to make necessary changes and improvements.

The candid interview shed light on the dedication and perseverance of the team behind Elder Scrolls Online, as they navigated challenges and setbacks to ultimately find success in the competitive gaming industry. Fans of the RPG genre and Elder Scrolls series can look forward to new updates and improvements inspired by this valuable learning experience.

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Video “Elder Scrolls Online: ‘I wanted the game to be more like Grand Theft Auto’ | BBC News” was uploaded on 06/22/2024 to Youtube Channel BBC News